products: PRD_3QAN1EZY2GTG
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| id | content_id | series_id | parent_content_id | level | content_type | product_type | title | alt_titles | subtitle | display_title | display_title_short | description | description_short | image_id | display_order | listed_at | label_id | geoblock_id | display_name | copyright | on_presale_at | on_sale_at | off_sale_at | add_on | add_on_campaign_only |
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| PRD_3QAN1EZY2GTG | CNT_34ERYVZYQKT0 | CNT_396JAK3DA370 | CNT_396JAK3DA370 | 2 | 1 | 1 | Volume 26 | [] | Haikyu!!, Vol. 26 | The practice game with Date Tech continues, and Karasuno clumsily dances around their new techniques in an attempt to break through the Iron Wall. But will any of these techniques work when even the Freak Quick can't? Then, time passes, the new year rolls around and the Spring Tournament begins! | 01KGBFAT8XERV4P52DF85DTAGD | 26.0 | 2024-11-26T08:00:00.000Z | LAB_15X2T7H1V07G | GEO_1PQM5BDYSMG0 | Haikyu!!, Vol. 26 | HAIKYU!! © 2012 by Haruichi Furudate/SHUEISHA Inc. | 2024-11-26T08:00:00.000Z | 0 | 0 |